I’m Natasha Handley, a 2025 graduate of Game Design BSc at Leeds Beckett University. Gongylus Games is the name I use for my game projects.

My friends say I weirdly enjoy very difficult games. This is definitely true. I love to overcome challenges and giving my laser sharp focus something to achieve.

My specialisation is in Unity development and programming. I am also skilled in 3D modelling (3DS Max, Blender, ZBrush), sound design (Audacity, FMOD), and game design.

Through my VR development, I have learnt skills and best practices for improving the performance of all my games, and maintaining awareness for the capabilities of the hardware I am developing for.

So far I have published five games and am looking forward to making many more as part of a team, while continuing to develop my skills.

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Evocation VR

My second year university solo project. I was entirely responsible for the design, coding, modelling, sound design and performance. The final submission for this project received a grade of 100% and it was demoed at Leeds Beckett’s end of year showcase.

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Magnus House

Magnus House is a VR ghost hunting game that runs natively on the Meta Quest 2. It was the second VR game I worked on.

This was a personal project I started before applying to Leeds Beckett University, and was largely why I was accepted onto the Games Studies course based on prior learning.

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Best Design Practices For Doors In Virtual Reality

Dissertation for my BSc Hons degree in Game Design at Leeds Beckett University. It is part of my research into developing highly functional VR doors for both players and developers.

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Amazing!

Navigate the maze to collect stars and reach the exit! A fun and satisfying puzzle game with keyboard and gamepad support. 10 progressively challenging levels. Can you get the top scores on all of them?

Available to play on itch.io -> https://gongylus.itch.io/amazing

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The Last Star

The Last Star is a top down shooter set on the last Dyson Sphere in the universe. You must help Trax and Shepherd clear the Sphere of the shadowy beasts that have taken over so you can reintegrate it around The Last Star.

Playable in browser on Itch.io
https://gongylus.itch.io/the-last-star

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Science Was A Mistake!

Science Was a Mistake is a game I made in one week for Brackeys Game Jam 2025.1. The theme was “Nothing Can Go Wrong”. The majority of the code and modelling was done from scratch in that time.

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